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While most tech enthusiasts would contend that virtual reality (VR) has already arrived, the rest of us would beg to differ. Where are the killer apps? Where are the jaw-dropping games? Where are the inventive use cases for businesses to usher in the next era of innovation? To be fair, the big names in VR did make a fair amount of progress this year, however, that progress has not tipped the scales in favor of mainstream adoption. Gazing into the near future, it appears momentum could....